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 Post subject: Manufacturing or acquire technology?
PostPosted: Wed Feb 24, 2010 3:47 am 
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Hi, how can I manufacturing new parts, I put 100% on a any part, designers, engineers, mechanics are working 100% on the race cars, and I wait some races, but nothing happened, the only way that I have new parts is acquire technology. I would explain to me how to build new parts without having to acquire technology.
Thanks for all the advices.


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 Post subject: Re: Manufacturing or acquire technology?
PostPosted: Wed Feb 24, 2010 3:07 pm 
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Location: Vantaa, Finland
Dangoth wrote:
Hi, how can I manufacturing new parts, I put 100% on a any part, designers, engineers, mechanics are working 100% on the race cars, and I wait some races, but nothing happened, the only way that I have new parts is acquire technology. I would explain to me how to build new parts without having to acquire technology.
Thanks for all the advices.

There's your problem. They aren't developing anything because you have assigned them to work with the current technology only. You should give them more time for R&D, 20% is enough.

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 Post subject: Re: Manufacturing or acquire technology?
PostPosted: Wed Feb 24, 2010 3:53 pm 
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Sorry but nothing happened :( , can you explain me more, with pics?. Thanks.


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 Post subject: Re: Manufacturing or acquire technology?
PostPosted: Wed Feb 24, 2010 4:48 pm 
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First off they don't develop parts overnight, it might even take a whole season to develop a new Rear Wing, for example. Second, you have to assign people to research the parts you want to be developed.

Like this (Design->Manufacturing):
Image

Second, you have to make sure that your personell have sufficient time to develop the parts. Go to R&D->R&D, then click on the clock icons at the bottom of the screen to adjust the time they work with new parts. You should take note that the Designers' "working on the race cars" is actually the time they spend designing your next year's chassis, so don't reduce that time too much. If Engineers spend too much time with R&D, your reliability sucks, whereas too much R&D with Mechanics causes slower part replaceming and car set-upping and more mistakes during pit stops. Adjust them with care.
Image

If you've done it right, the small, white thermometer (the one next to the part names at the Manufacturing screen) should start to turn more and more red until the research is complete. Remember that you can develop a part only once a year, after which you can't develop that part until the next season starts (you can still steal new parts of that type, but you cannot research better ones on your own).

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 Post subject: Re: Manufacturing or acquire technology?
PostPosted: Wed Feb 24, 2010 5:17 pm 
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Joined: Sun Jul 05, 2009 2:45 am
Posts: 131
thanks all nuppiz had clear concepts about the distribution of percentages of the mechanics, engineers and designers, I did not know was that the thermometer mediate the progress of the new parts, damn thermometer :lol: . Thanks


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 Post subject: Re: Manufacturing or acquire technology?
PostPosted: Sun Feb 28, 2010 7:36 am 
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Captain Awesome
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its crap how long it takes. bascily just steal stuff every race, soon enough youll have the best car around :D

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